Trending Now - Slay the Spire 2 Launches Major Patch With Balance Changes
WHO:
Mega Crit, the developer of Slay the Spire 2
Players of Slay the Spire 2
WHAT:
Slay the Spire 2 is receiving its first major balance patch.
The patch includes a "huge" balance pass aimed at making 'infinites' harder to achieve.
The game has achieved 3 million sales in a little over a week since its launch.
The patch introduces a new Phobia mode to neutralize phobia-triggering enemies.
Adjustments are made to character classes, particularly The Regent and Necrobinder.
The Doormaker enemy has been updated to eat cards, removing them from the player's deck during battles.
Relics in the shop will now cost 25 less, but Relics that generate Gold will no longer be sold by the Merchant.
Power values can no longer stack above 999,999,999.
Certain character stats cannot be updated, nor can epochs be acquired in Daily or Custom runs.
WHERE:
The patch is being added to the beta branch on Steam.
WHEN:
The patch is currently in beta as of March 21st, 2026, with a full public rollout to follow.
WHY:
The main aim of the patch is to address the issue of 'infinites' in gameplay, which can disrupt game balance.
HOW:
The patch includes various balancing tweaks and fixes, as well as the introduction of new visual effects and art.
(UPDATED March 21, 2026 11:02 UTC)
Today, Mega Crit announced that Slay the Spire 2 is receiving its first major balance patch, currently available in beta on Steam. This update, aimed at addressing gameplay 'infinites' that disrupt balance, introduces a new Phobia mode, makes adjustments to character classes like The Regent and Necrobinder, and updates the Doormaker enemy to eat cards during battles. Since its launch just over a week ago, the game has sold 3 million copies, and the patch also includes various balancing tweaks, new visual effects, and changes to relic costs in the shop.