Trending Now - Producer Defends Design Choices Amid DLSS 5 Controversy

WHO:

TechRadar - Masato Kumazawa stated that the negative reaction to Nvidia's DLSS 5 version of Grace Ashcroft indicated that Capcom achieved the best design for the character.

Video Games Chronicle - Masato Kumazawa, producer of Resident Evil Requiem, stated that the strong player sentiment regarding Grace's design indicates that the original design was well-received.

Video Games Chronicle - Masato Kumazawa, producer of Resident Evil Requiem, commented on the DLSS 5 controversy.

Wccftech - Koshi Nakanishi, Game Director, discussed character design decisions for the franchise.

WHAT:

Video Games Chronicle - DLSS 5 uses an AI model to add “photoreal lighting and materials” to supported games.

Wccftech - Kingdom Come: Deliverance Director Daniel Vávra commented that the technology does not fall into "AI Slop," allowing developers to train their own models to fine-tune it.

Wccftech - Grace Ashcroft was chosen as the poster child for Nvidia’s DLSS 5 reveal on March 16, which led to significant online memes comparing her design before and after the application of DLSS 5.

Video Games Chronicle - DLSS 5, an AI-powered technology by Nvidia, was revealed to alter the visuals of supported games, including Resident Evil Requiem.

Video Games Chronicle - The initial reveal of DLSS 5 faced strong criticism from players and industry figures for altering the original art direction of games.

Wccftech - DLSS 5 will be available in the fall and will support games such as Resident Evil Requiem, Hogwarts Legacy, Starfield, EA Sports FC, and Assassin’s Creed Shadows.

Wccftech - Steve Karolewics, a rendering engineer at Respawn, criticized DLSS 5, describing it as looking like an "overbearing contrast, sharpness, and airbrush filter."

WHERE:

Video Games Chronicle - The comments were made in an interview with Eurogamer.

WHEN:

Wccftech - DLSS 5 is set to arrive in the fall.

WHY:

Wccftech - Game Director Koshi Nakanishi mentioned that the development team does not feel pressured to always introduce new characters in the franchise, as they are not required to age characters up for new game releases.

Video Games Chronicle - Masato Kumazawa viewed the strong player sentiment regarding Grace's design as a positive indication that the original design was well-received.

Wccftech - The development team does not feel pressured to replace recognizable characters with younger versions, as classic character designs continue to be well-received.

HOW:

Kotaku - Nvidia CEO Jensen Huang described DLSS 5 as "content-control generative AI" and emphasized that it allows game developers direct control over the final effect.

Kotaku - Producer Masato Kumazawa noted that the negative reaction to Grace’s redesign was viewed positively, as it showed that players had strong opinions about her original design.

Video Games Chronicle - Nvidia CEO Jensen Huang stated that the demos of DLSS 5 had the support and control of the games' developers, allowing them to fine-tune the final effect.

(UPDATED May 5, 2026 13:25 UTC)

Nvidia's latest DLSS 5 technology has sparked a debate, with Masato Kumazawa noting that the backlash suggests Capcom has perfected the design of their character, Grace Ashcroft. This new AI model enhances games with photoreal lighting and materials, and Kingdom Come: Deliverance Director Daniel Vávra praised it for allowing developers to train their own models, steering clear of what he calls "AI Slop." Nvidia CEO Jensen Huang highlighted that DLSS 5 represents "content-control generative AI," giving developers unprecedented control over the final visual output in their games.

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(UPDATED May 5, 2026 01:29 UTC)

Masato Kumazawa, the producer of Resident Evil Requiem, shared that the strong player sentiment regarding Grace's design suggests that her original look was well-received. Grace Ashcroft was prominently featured as the poster child for Nvidia’s DLSS 5 reveal on March 16, sparking a wave of online memes that compared her design before and after the application of the technology. Game Director Koshi Nakanishi emphasized that the development team feels no pressure to constantly introduce new characters, as they are not obligated to age existing characters for new game releases.

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(UPDATED May 4, 2026 19:26 UTC)

In a recent interview with Eurogamer, Masato Kumazawa, the producer of Resident Evil Requiem, addressed the controversy surrounding Nvidia's DLSS 5, which is set to launch in the fall and will enhance visuals for several games, including Resident Evil Requiem and Hogwarts Legacy. The initial reveal of DLSS 5 faced backlash from players and industry experts, with Respawn's Steve Karolewics criticizing its appearance as overly sharp and contrasting. Despite the criticism, Kumazawa noted that the positive reception of character designs, like Grace's, reassures the development team that classic designs remain popular and do not need to be replaced with younger versions.