Innovative Game Aims to Redefine the Cover Shooter Genre

WHO:

CNET - The game "Crossfire" is developed by the studio "That’s No Moon," which consists of former developers from "Uncharted" and "The Last of Us."

Kotaku - The studio "That’s No Moon" was created in 2021 by a team of veteran developers who have worked on "God of War," "Call of Duty," and "The Last of Us."

Kotaku - Taylor Kurosaki is the chief creative officer of "That’s No Moon."

WHAT:

Kotaku - The game "Crossfire" is connected to the long-running Korea-based online free-to-play "Crossfire FPS," although it is described as a very different kind of game.

Push Square - The storyline of "Crossfire" involves two enemy operators, Layla and Cross, who must form a fraught alliance against a lethal threat neither could overcome alone.

Push Square - The trailer for "Crossfire" features actress Claudia Doumit among the cast.

CNET - "Crossfire" is a new third-person narrative-driven shooter that aims to change how cover-based shooters are played.

Kotaku - The game features survival elements and brutal combat, focusing on two characters from opposing forces who must work together to survive.

Kotaku - The game utilizes a new cover system that allows players to use the environment as cover, moving organically behind various objects.

Kotaku - The developers claim that the cover system in "Crossfire" is the most natural and realistic seen in a game, using hundreds of animations and techniques.

WHERE:

Kotaku - The game is designed to work in both natural environments and urban settings.

WHEN:

Kotaku - "Crossfire" is set to launch sometime in the future on PS5, Xbox Series X/S, and PC.

WHY:

Kotaku - The developers aim to create a more methodical and realistic style of gun combat that reflects real-life combat scenarios.

Kotaku - Game director Jacob Minkoff stated that promoting "Crossfire" will rely on grassroots experiences and word-of-mouth from players.

HOW:

Kotaku - The developers of "Crossfire" have created a cover system that allows players to use the environment as cover, moving organically behind various objects, which they claim is the most natural and realistic seen in a game.

CNET - The game is built using Unreal Engine 5, which allows for advanced graphics and realistic animations.

Kotaku - The cover system allows players to bend their bodies to hide behind various types of cover, rather than being locked into a fixed position.

(UPDATED June 6, 2026 07:52 UTC)

The upcoming game "Crossfire" is linked to the popular Korea-based online free-to-play "Crossfire FPS," but it offers a distinctly different gaming experience. In its storyline, two rival operators, Layla and Cross, must reluctantly team up to tackle a deadly threat that neither can face alone. The trailer for "Crossfire" showcases actress Claudia Doumit among the cast, and the developers have introduced an innovative cover system that lets players seamlessly use their surroundings for protection, claiming it's the most natural and realistic cover mechanic in gaming to date.

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(UPDATED June 6, 2026 01:37 UTC)

The upcoming game "Crossfire," developed by the studio "That’s No Moon," features a team of veteran developers from acclaimed titles like "Uncharted" and "The Last of Us." This third-person narrative-driven shooter promises to revolutionize cover-based gameplay with a new system that allows players to use their environment for cover, enhancing realism through hundreds of animations. Set to launch on PS5, Xbox Series X/S, and PC, the game aims to deliver a more methodical style of gun combat that mirrors real-life scenarios, with promotion relying on grassroots experiences and player word-of-mouth.