Control Resonant Expands Urban Applications With New GPU Tech

WHO:

Digital Foundry - Remedy Entertainment is the developer of Control Resonant.

TechPowerUp - The protagonist of Control Resonant is Dylan, brother of Jesse Faden, who is now the Director of the Federal Bureau of Control.

WHAT:

Digital Foundry - On the base PlayStation 5, performance mode runs at an internal resolution of roughly 864p upscaled to around 1440p, delivering a generally smooth 60fps target.

Digital Foundry - Quality mode increases the internal resolution to approximately 1260p, providing a sharper, near-4K presentation at a stable 30fps.

Digital Foundry - The PlayStation 5 Pro operates in quality mode at roughly 1224p at 30fps, integrating ray-traced reflections and shadows.

Digital Foundry - The Xbox Series S operates a single visual mode matching the settings and 864p resolution of the Series X performance mode, generally hitting a steady 30fps target.

Digital Foundry - Control Resonant is a semi-open-world melee action title, marking a departure from the studio's traditional linear shooter format.

Digital Foundry - The game operates on Remedy's proprietary Northlight game engine.

Digital Foundry - Control Resonant features rich diffuse global illumination and volumetric lighting.

Digital Foundry - The game allows players to break stone structures and propel various props through the environment.

TechPowerUp - Control Resonant is available on Steam, Epic, PS5, and Xbox.

TechPowerUp - The game supports DirectX 12 and requires either DLSS or FSR for rendering.

WHERE:

Digital Foundry - The game is set in an altered Manhattan, New York.

WHEN:

TechPowerUp - Control Resonant is co-financed by Annapurna.

WHY:

Digital Foundry - The adaptation of the Northlight engine to a broader urban sandbox introduces trade-offs in visual quality.

HOW:

TechPowerUp - Control Resonant uses DirectX 12 as the only rendering API and requires either DLSS or FSR for rendering, with 100% scaling supported.

TechPowerUp - The game supports ray tracing for direct lighting, transparency, and debris, while path tracing handles indirect lighting.

Digital Foundry - The game uses a precalculated global illumination solution supplemented with screen-space ambient occlusion.

Digital Foundry - Performance mode on the base PlayStation 5 runs at an internal resolution of roughly 864p upscaled to around 1440p.

Digital Foundry - Quality mode increases the internal resolution to approximately 1260p at a stable 30fps.

Digital Foundry - The PlayStation 5 Pro uses PSSR to reconstruct an 864p internal image to a 4K display target.

TechPowerUp - Ray tracing in the game covers direct lighting, transparency, and debris, with path tracing for indirect lighting.

(UPDATED September 18, 2026 20:01 UTC)

Digital Foundry reports that on the base PlayStation 5, performance mode runs at an internal resolution of roughly 864p upscaled to around 1440p, achieving a smooth 60 frames per second, while quality mode boosts the resolution to approximately 1260p for a near-4K experience at a stable 30fps. The PlayStation 5 Pro operates in quality mode at around 1224p and 30fps, featuring ray-traced reflections and shadows, whereas the Xbox Series S matches the performance mode of the Series X at 864p, generally maintaining a steady 30fps. Additionally, TechPowerUp notes that Control Resonant utilizes DirectX 12 exclusively and requires either DLSS or FSR for rendering, supporting ray tracing for direct lighting and transparency, with path tracing managing indirect lighting.

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(UPDATED September 18, 2026 19:01 UTC)

Remedy Entertainment has announced their latest game, Control Resonant, which features Dylan, the brother of Jesse Faden, now the Director of the Federal Bureau of Control. This semi-open-world melee action title, set in an altered Manhattan, utilizes Remedy's Northlight engine and offers impressive visual effects like rich global illumination and ray tracing. Control Resonant is available on platforms including Steam, Epic, PS5, and Xbox, and it requires either DLSS or FSR for optimal rendering performance.